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SOCCER DRILL 3x2's TO GOAL

SOCCER DRILL  3x2's TO GOAL. As shown in the diagram the green player plays the ball to his teammate between the two fl ags and then follows his pass and overlaps him in order to enter the fi eld. The second player penetrates on the dribble as the third player joins as well. Simultaneously two yellow defenders have joined from the other side to make it a 3x2. If a goal is scored, saved, or goes out of bounds 5 new players are on, this time with three yellow attackers and 2 green defenders. If the defenders win it cleanly they can counter and go straight to goal. Regardless of how the play fi nishes, 5 new players enter the fi eld. Coach on each sideline to monitor o ff side line. Switch the direction halfway through the allotted 15 minutes for the activity. Close range fi nishing tech, timing of runs, taking players on, deciding when to penetrate or pass. 1x1 defending, closing people down, cutting o ff angles, communication. 18  fi eld players, 2 Goalkeepers , 3x2'...

FIELD WITH FIXED GATES

FIELD WITH FIXED GATES. Regular sized fi eld 7v7 or 8v8 fi eld with two gates in the middle of the fi eld. Star regular game but teams can score an extra point if they dribble the ball through a gate. Material: balls, cones, t-shirts 3 colors. Time: 20 minutes. Players: 14 + 2 goalkeeper, age 12 to 16 years. Variations: Teams get an extra pont if the pass the ball through a gate to one of their teammates. FIELD WITH FIXED GATES

FAST TRANSITIONS FORWARD FROM CENTRAL ZONE STEP 3

FAST TRANSITIONS FORWARD FROM CENTRAL ZONE STEP 3. A 3v3 + 1 'Free' Player is organised in the central grid / #7, #11, #9 are positioned against 3 Defenders / Fullbacks are positioned in wide areas (LFB + RFB). Central grid is reduced in size from previous activities. 2 mini-goals are placed 5yds behind the central grid *not shown in diagram. Play starts with a pass from Coach (C) to any of the Yellow players in central grid; this creates a 4v3. 10 passes = 1 goal or by passing into either mini-goal. The 3 Red players must win possession and look to pass forward to any of the advanced players - #7 / 11/ 9. Immediately when the ball is played forward 2 players from the central grid + 1 Fullback sprint forward to join the attack. Variation : Allow both Fullbacks to join attack / 2 Central players remain. Rotate players / make changes as necessary to avoid overload / fatigue. Possession (Yellow Team): Quick ball circulation + movement; use the man advantage. Quality of...

FAST TRANSITIONS FORWARD FROM CENTRAL ZONE STEP 2

FAST TRANSITIONS FORWARD FROM CENTRAL ZONE STEP 2. A 5v5 is organised in the central grid / 1v1 outside the box and a Goalkeeper in Goal (A). 2 mini-goals are placed 5yds behind the central grid *not shown in diagram. In the Diagram, Red Central midfield player #6 has intercepted the pass to Yellow #10; immediately #6 plays a vertical pass forward to the Striker #9. This is the cue for #8 + #11 to sprint forward to ofier support to the Striker; this creates a 3v1 to Goal. Progression: Allow Defensive players to recover from Central area. Possession (Yellow Team): Quick ball circulation + movement. Quality of passing / possession. Defending (Red) Team: Compact centrally / Press the opponent. Immediately look to break forward on gaining possession. Speed of support - sprint to join the attack. Quality of Chances / Finishing. Players: 12 + 2 GK. Time: 10'. Dimensions: football 11 field. Materials: cones, balls, tshirts. FAST TRANSITIONS FORWARD FROM CENTRAL ZO...

FAST TRANSITIONS FORWARD FROM CENTRAL ZONE STEP 1

FAST TRANSITIONS FORWARD FROM CENTRAL ZONE STEP 1. A 5v5 is organised in the central grid / 1v1 outside the box and a Goalkeeper in Goal (A). Possession (Yellow Team): Quick ball circulation + movement. Quality of passing / possession. Defending (Red) Team: Compact centrally / Press the opponent. Immediately look to break forward on gaining possession. Speed of support - sprint to join the attack. Quality of Chances / Finishing. 2 mini-goals are placed 5yds behind the central grid (not shown in diagram). Play begins with a pass from the Coach (C) to the Yellow team; the Yellow team must attempt to maintain possession - goals are awarded for -1. 10 consecutive passes or 2. scoring in either mini-goal. The Red (defensive) team must win possession of the ball and immediately look to pass forward to the lone Striker (9) immediately after passing to #9 two players must break out of central zone to o 􀃗 er support and create a 3v1 to goal. Progression 1 : Allow 2 Black Defender...

EJERCICIO DE POSESIÓN 3x3 + 4 COMODINES + 2 PORTEROS

EJERCICIO DE POSESIÓN 3x3 + 4 COMODINES + 2 PORTEROS. En un espacio como indica el gráfico se distribuyen los jugadores en dos equipos más porteros y la ayuda de 4 comodines ofensivos en las bandas. La jugada inicia el portero que pasa un jugador de su equipo que intentará lo antes posible centrar a uno de los jugadores de banda. Los jugadores de banda no pueden ser defendidos, pero únicamente tienen dos toques para realizar el pase a un compañero del equipo en posesión del balón para finalizar rápidamente en portería contraria. Si el equipo defensor recupera la posesión, debe iniciar contraataque rápido. Si el balón sala de la zona delimitada, se inicia juego en zona contraria. Para más jugadores, hacer partidillos durante 2’ o a 3 goles, lo que ocurra primero. Jugadores: 10 + 2 porteros. Dimensiones: 45x36 metros. Material: balones, petos, setas y porterías o conos. EJERCICIO DE POSESIÓN 3x3 + 4 COMODINES + 2 PORTEROS

SOCCER GAME GO GOAL

SOCCER GAME GO GOAL. Great game of soccer to work on all aspects of the game. Can be played 1v1,2v2, or 3v3. Can be used to focus on o ff ensive, defensive, techniques, tactics. Even though there are lines,,, game moves really quick. Three or four players from each team in the corners while the coach in the middle of the field will put a ball with a pass to the field. When the coach yells "go", the players in each line sprints to be the first players into the playing area. From there, they just play a 1v1 or 2v2 small sided soccer game (time 10 at 15 seconds). If a goal is scored or the ball goes out of bounds, the coach yells "get out of here". The four players then have to sprint o ff the field coming o ff by the coach so that they dont collide with the next two players. The coach yells "go" and the next four players go. Material: balls, cones, t-shirts 3 colors. Time: 20 minutes. Players: 10 - 12 + 2 Goalkeeper, age 10 to 14 years. S...